Avorion turret factory. 3. Avorion turret factory

 
3Avorion turret factory  Get to a Research Station as close to the Center as possible and turn 3 of those useless 0 dps rails into random high dps rails

Posted September 29, 2018. ToDo. So I build a turret factory in the core sector so it would be tech level 52 and I would be able to. No, the highest level tech factory is 50, the only way to get tech 52 stuff is using research on level 50 tech stuff at a research station right next to the center. Turret Factory Improved ReUpload. DLC Avorion Into the Rift Out Now!. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). However, if you quit the game and load the saved data, the goods will crash. . Right now each turret factory has their own plan of each turret. But it would be very nice if someone created such a flowchart of goods and resources to give players an idea of how the economy is supposed to work. Its always willing to sell. . I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. every turret factory has a set variety of goods needed to build all kind of turrets, so u can jump from turret factory to turret factory to get ur desired goods. So, if you were getting annoyed by their scarcity, this may help in your Bottan Questing. The actual pew-pew component of the turret remains unchanged. Turret factory doesnt have them in vanilla but you can easily add them, watch factory. 1) to assign them to group 1. This mod allows you to modify the seed of turret factories. Avorion is basically a space ARPG where it's all about the random loot drops. maybe find more turret factories in the new galaxy and build some awesome weaponry (in my current galaxy, only 2 factories are close enough to the center to offer avorion turrets and both have crappy modifiers). This station produces rockets, which are used in the production of weapons. It makes 1c per sale. I wanted to make a blueprint of it, visited 5 factories ( 4. Usage. . Tried building lower rarity turrets and that seems to work. Well, it's drawn from the station ID and your coordinates. 0 unless otherwise noted. 18K Members. Today I was playing around with a turret factory. And if you want fighting fighters use something like railguns or lightning. For example a xanion mining turret can only be produced in an area which is naturally filled with Xanion. Edit: After killing some things I've found a missle, lightning, and tesla coaxal turret as well. Ive tried the turret factory and they arent any better than drops. It is based on the distance the factory is to the core, and cannot be upgraded. The types of stations can be determined by the scripts that the stations use for their routines. But like mrweekes said, some turrets can't be copied. I think a better way of setting up a chart for this would be to have all the stations/factories in columns under the type of factory they fall under with boxes under each one showing what they produce. -All Turret Factories to tran. As far as mining avorion, you should be able to find an ogonite turret at a turret factory within the barrier. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Watch a 12-minute video tutorial that explains. So another research wing could clean that up. " the replicator window should show up. Normally, one would expect that two targeting systems would be required as turret components in order for it to have the independent targeting property. If the sell price covers all costs with some decent profit then build and sell more of this turret. There are so many changes, take a look at the screenshot under features if you haven't! Some users of the mod have stated that this is required only on the clients, for your information. . Mightyrick1. Frolonov Oct 29, 2020 @ 5:36pm. Research station will always output a random result, even if the turrets have the same prefix. I ended up using a mod called Turret Seed Randomizer to just reroll the blueprints on the spot. This mod does two primary things, first it allows the user to hold ctrl, shift, or alt, while hitting the plus and minus buttons on the turret factory to give +5, +10, +50 respectively. Otherwise i just sector hop to places with Turret Factories and Trading Posts, becasuse they have a chance to have the item in stock. In secure you can simply return a table of data, you wanna save. Can't seem to build exotic turrets post update to 2. They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. These scripts adds an 'add. Discord. Once I got the materials, I couldn't find it again. it’s progressively more earnings for each tier of factory that is owned. the wormhole is not permanent unless you keep the key relics next to the asteroids. I have tried new games about 5 times. With particular reference to your 4th in the series Part 4 - TRADING - How to Get Rich Playing Space Trucker, I wanted to offer your audience an. Also, allow Turret Factories to go up to tech. where Nb is the number of barrels (i. The way stations operate, you will NEVER make a profit in a million years. Once that happens, the high DPS bolters will finish them. Get the factory. This station's profitability is an average of 3,215 credits per cycle. Factory A makes Double Laser and has -20% energy consumption While Factory B builds single Laser with +25% damage). Rocket There are no factories that use rockets as an ingredient. Its from an Oganite factory (tech level 45) So far I have only seen Cannons and Railguns at 5 slots from turret factories. 17. Before the Economy update went live, I could set up all the settings for a turret in a turret factory, and press the build turret button, creating duplicates as long. Posted January 6, 2017. . DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. for a turret factory, then the vanilla ways of "warehousing" are frustratingly limited in slots (or at. This allows you to copy that awesome turret you got as a drop as many times as you can afford. Every turret factory less then 75 sectors from core should be Avorion, so there should be some in most galaxies. Although of course you may be lucky and among the factions in the Naonite. Building a turret station. 3) Use Research stations. To that end, I've built a research station and a turret factory where they're both Tech Level 50. Go to avorion r/avorion •. Try to. Recipes for getting turret goods at this point in game development: 1. It adds turret tiers to factories, depending on relations, up to even legendary. 75. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. As youtube and the wiki suggested, I founded a turret factory in the (for me) empty (-1,0) sector. This station produces rockets, which are used in the production of weapons. right now turret factories require materials and credits to build. Thanks mate. ReD2222 [Poor quality user] Nov 1, 2022 @ 8:34am. 5K views 2 years ago. LupisVolk Feb 9, 2017 @ 7:05pm. Fighter specific stats can be increased using. building a simple ore mine isn’t gonna make money that fast. e. Learn how to use the turret factory in Avorion, a game where you build and customize ships with different weapons and modules. 30 r19012 e6e24eaa0998. Had to spam the button a few times, and then it engaged. (But gimping it more would make the damage reduction not stand out, with the whole random godrolls and poorrolls adding huge randomness in damage. To accommodate that many new options, instead of hauling crafting goods everywhere to build a turret, you can just buy a blueprint right away. Every turret factory less then 75 sectors from core should be Avorion, so there should be some in most galaxies. x’s “All Turrets Independent”, this mod makes it so all of the base game's system upgrade modules and captains that give turret slots also give an equal number of auto-turret slots. I manufactured some Turret Factory Stations (12) and deployed them in the system. It lets you see DPS/slot, which is the most important variable for turrets IMO. Share. 1 Turret Factory(Components and resources not added below)?# Servo Factory ?# Steel Factory Type 1 ?# Copper Mine ?# Gauss Rail Factory ?# Electromagnetic Charge Factory. Extended Turret Factory. Since this Event nobody has managed to get near the central regions of the galaxy. System-by-System Production Chains. There is a high chance that the pulse cannons will destroy a generator or shield gen. I noticed the seed didn't change, and I wondered why that was. The problem is that the turret factory in. Fighter Stats are directly related to the stats of the turret used. I used a good research and turret factory combo to get a 12 range, 100 % and 300% overheat pulse cannon. Then you build a steel factory. Using the non-overheating turret formula, DPS = Nb * D * R. Shooting them down is really a large, slow ship concept. 0 broke something, but i dont remember doing the fix for these modsIf you're arguing in terms of realism then no, you would not have a massive fixed laser cavity with a ~180 degree traversing lens assembly. Every Turret Factory has different attributes applied to the weapons (e. this gets real expensive real quick however so plan on having 20-50million cash on hand and a smuggler / trader to pick up components. i have tried every config change, including two other workshop fighters and still. Turret Factory - General Discussion - Avorion Forums Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and. The manufacturing cost of the turret that fighter is based on is 3. Unable to create legendary turret blueprint at a factory. Unless you have a trillion credits to waste and just want to try it for a hobby. ok ill just build a bunch of stations in 0,1. It will increase the tech level to the stations tech level location. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. Introduction… You will find many turret factories around the universe of Avorion in various sectors, which when you have the right amount and types of materials will make you various types and quality of turrets for your ship. But there were only 3 different. steamsteamappscommonAvoriondatascriptslib It's recommended to backup original files before using this one. Shouldn't mess with factory seeds at all. I've done a little looking and it seems different people have different solutions that work for them. Rocket There are no factories that use rockets as an ingredient. I like the idea, it means you have an. So I'm looking around for a guide to factory chains. this is a really quick, up to date guide on how turret factories work and how to build y. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. The level of a turret factory determines the level of the turrets it builds. Also included are. A guide to crafting various turrets in Avorion. Last I knew, those could not be researched and only came as random drops from enemies, frequently bosses. So I build a turret factory in the core sector so it would be tech level 52 and I would be able to reproduce my tech tevel 52 turrets. Posted on August 11, 2022. Extended Turret Factory This mod allows you to modify the seed of turret factories. . Interact with the same turret factory again search for anything no result You need to warp out of the sector and come back to fix this. Unlike the Turret Factory, the Fighter Factory does not require crafting components to create an item. Go to a sector that doesn't like you and has a turret factory. The Factory randomly generate Turrets. #4. I was on like 100 sectors around the ring to find a trader or factory that sell rockets for the turret factory rocketlaunchers. This is one of the mechanisms for slowing down the player's progress, so that he does not turn into a terminator too soon. Same. 2. They cost a LOT (10 mill to 50 mill) - so probably a mid game or early alliance game effort. The official script types of stations at the time of writing are: Biotope. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. For some reason this option is off by default, which boggles my mind. Buy around 20 slots worth. So if you get a turret thats synced, and has x2 projectiles and 2 barrels. 0 broke something, but i dont remember doing the fix for these modsI play on insane difficulty and really want to get another shot at the final boss after building a new ship. And the wiki seems pretty new and needs a lot of work. Even if the parts are valued at +50% locally. 000 for the turret itself fits very well in my Opinion. . Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. The most expensive turret I have built was 530million/each for a low rate high damage 72km range seeker T52 6Slot. Once you get to a fighter factory you can pair that fighter skin with a turret to create an actual fighter. For each factory size, the factory can store more goods either finished or raw materials and have more production channels. Practically finding 50-60 of these stations is unreasonable at best. only turrets are allowed. The arrows points to this stations production capacity of 22k. . Compatible with vanilla and DLC turrets and fighters as of v2. Mining and salvage turrets explicitly do bonus damage to lower-tier rock/hull and are penalized against higher tier hull/rock. You will likely want to roll your own factories at like 0,1 to get the best possible turrets. The values have been obtained empirically. Check the beta branch. Community content is available under CC BY-SA 3. Posted August 26, 2020. after spending a couple hours looking at the "turretfactory. 10 Online. Turret factories can make some powerful turrets, but most powerful ones can cost over 50M. The turret is a triple turret, so the number of barrels is 3. As an example. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. Now, this is where things start to get ugly. 0. I think the only hard part about insane is immune ships. We need a way to make copies of turrets instead of only being able to build what is available at a turret factory, because if you find a turret at a turret factory that you like and want it to be a standardized weapon for all your ships. You can certainly set up all the factory chains that you need to supply materials, but that's a huge undertaking. This looked really promising for awhile - but going from Exceptional to Exotic seems to reach a damage cap. Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. 98 million Blueprint -> Avorion fighter R-mining cost 11k AvorionAvorion: Console Commands; Avorion Turret Crafting Guide. I checked EVERY turret factory that I discovered. It's really brutal. Turret material, at least for weapons, just determines. FuryoftheStars. Followers 0. 2) keep looking for better Turret factories. The cost of the fighter is somewhat-related to the turret cost, but depends on how many points you allocate to fighter upgrades, plus some tweaks based on factors that aren't readily visible. This station produces servos, which are used in the production of a variety of goods. USAGE: - load the mod (duh) - find a turret factory. Building multiple turret factory is no longer necessary. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. For finished products like turrets it affects the material they're made of. you can cover nearly all goods except for the most advanced trade goods and biotope goods. Unarmed turrets are used to harvest resources, and can sometimes. -50% is a bit nicer, but a little less like -40% would surely be more attractive. lua script for a good example. They divide into two categories: armed turrets and unarmed turrets. ohhhhhhhhhh that's how that works. Detailed Turret Tooltips - v0. Turret factories also can craft by their own blueprints, and they come in all types accessible in the region a Turret Factory is located in. 3) Use Research stations. I'd like to propose that fighter factories be modified as follows: 1) While docked with a fighter. Synaps4 • 2 yr. It is based on the distance the factory is to the core, and cannot be upgraded. They are attached to ships and stations and have a number of weapons attached to them. 15. Discord. 16 Continuous Shots 72 Time Until Overheated 13. The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. Avorion. I built another turret factory in the same sector, and it had a completely different roll of bonuses. Chainguns at least from my experience have been the worse. Casino. #3. Frolonov Oct 29, 2020 @ 5:36pm. Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. All Activity; Home ; General ; Bugs [2. This looked really promising for awhile - but going from Exceptional to Exotic seems to reach a damage cap. how to use the turret factory in Avorion. So choose a good turret to go with it. Their tech level doesn't mean anything other than as a barrier to the TL of the turret you want to use to make a fighter. When the sector/galaxy is restored from disk the function restore is called, and the table you returned in secure is 1st parameter given to restore . It doesn't seem to be listed within any of the station founding tabs insofar as I've tested, but I also could've missed it somehow. Even as a veteran Avorion player, I enjoyed hearing about your approach to things. The trade menu needs to be. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. After getting sick of that, I ended up finding another turret factory that offers a big damage boost for rocket turrets and I made a bunch with seeker missiles. And you have to put a turret on it as well if it needs one. Go to avorion r/avorion •. Hi! This is the first time I've made a mod for a game! I've been playing for a while, and digging around in the scripts messing with stuff. So you basically will be cannibalizing other turrets to upgrade an existing turret. So you basically will be cannibalizing other turrets to upgrade an existing turret. Ok, I now understand that the 0 selling and buying is normal, but both trading posts (and turret factory) have 0 stock of everything since I first built them, I've never seen a trader going their way either. As for the lack of guides, this is a big game with a small community. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. Well, I reinstalled Avorion, started a new game, cheated some resources to get a trading post and left it there for about an hour. They all dropped from level 33 to level 27. Ive calculated the math behind station factory chains. I'm doing that and it's not working. Subscribe to download. Two problems that currently negatively impact gameplay are the ridiculously overpowered turrets that can be created at turret factories, and the fact that found/researched/bought turrets are worthless by comparison. I'm almost feeling slot size increase is not even necessary as the main reason why slot size exists is projectile amount. Get a trading station, its going to cover the costs for the system. Outputs are added to the station's cargo bay at the completion of each cycle. But even then, I don't know how many hundred seeds I went through but there were only 3 standout blueprints, and this launcher is one of them. Brewery. I see the button but it's always greyed out for me. Note I re-rolled my tech 37 turret factory over 40 times. Download Mod. In addition to the methods listed here, a random variety of goods are also available at and. Very annoying when trying to compare turret from 2 different factoryAvorion. You can buy goods. Can't seem to build exotic turrets post update to 2. Go to avorion r/avorion •. I have a sector with a turret factory just outside the barrier and it's T37. Building them a few sectors away is just fine though. Then adds searching and filtering for those seeds to help you find the best turret you can make out of them. Fregatte Aroba. -The turret must be brought to a Turret Factory of similar Tech Level (+/- 1) -Price scales with material and rarity. Avorion is very awesome and I love what Boxelware are creating. The bonuses it gets to specific turrets are fairly random, so even with a very high tech level, the turrets you can make there might very well be shit. loading up more turrets + processing blocks + +turret upgrades vs tons of hangar space + transporter upgrade + pilots + fighters. But if I'm wrong and you want them to stay, I would highly advise changing the Turret Factories in the 4 Most center Galaxy Zones become capable of churning out Blueprints for Level 52 turrets. Exceptional tier turrets made at a factory tend to be better than anything you get from drops a vast majority of the time. research is how you get the good legendary and you can get some real nice stuff at turret factory just max out the stats I think they're talking about the special/unique legendary turrets though, which is the subject of the post. I go for Lightning/Railgun Hybrids with 2 or so plasma. ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that I could destroy for a blueprint and make production line at tech 50 turret factory. Fighter Stats are directly related to the stats of the turret used. Settle near the center of the galaxy and build Turrets Factories to get the best available turrets in the game. So a call to either the devs or modders--can there be a second button. DivineEvil suggested something way better down there!)[/glow], but with this poll,. Tried building lower rarity turrets and that seems to work. Blueprint tech level problems. 2) Equipment Docks refresh their inventory every time to load back into the sector they reside in (or exit game and reload). Especially now with the new update that causes hyperspace cores to take longer to recharge when you're in combat. However, you are correct, because just a little while ago, I did find a turret factory for bolter. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. Every slot give to you 20%. Mod: [Mod/Fix] Turret Factory Fix(es) Desc: Turret Factories have several problems related to crafting, this mod/fix only fixes three of those:-Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed)-Tesla Gun is not on the list (even though its variables are there)Probably yes turret stations are the better option if you don't mind the sometimes lengthy process of gathering all that is needed. Close the window. Do turrets with the "independent targeting" trait deal less damage only when set to auto-fire, or is their damage value as true as regular turrets? Turretts with the independent option do the same damage regardless of whether you're using it or not. That coal is now worth 1c+ some modifier. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Last edited by LupisVolk ; Feb 9, 2017 @ 7:36pm. If I remember correctly, yes it will change but so will the items you can build in it. 4-High Tech Factories. I am still testing things with the stations in-game and will update this even more as it progresses. Fixed an issue where some Xsotan enemies could drop Avorion Scrap Metal . It absolutely shreds. but after that I'm going to kick my no-turret-factory fun up the next level and see how it goes. Last edited by FuryoftheStars; Mar 27, 2020 @ 8:44am #5. - vanilla fighter factory. everyone had 0 in stock, no factory found so far. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. 071 Blockcount: 200 Deutsch: Die. It's criminal how easy it is compared to building each factory one by one for 30 mil credits each. They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. you can also use the factory blueprints. Reduced founding costs of all stations by ~20% . 1 r11626 Can't adjust amount of components in turret factory. One thing that should make your search for OP turrets a lot easier is knowing that turret cost at a turret factory scales off DPS, so the more expensive a turret is to make, the higher its damage will be. Always have an AI miner in zones you're not in for ship building materials. That isn't a bad plan. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. . Posted January 21, 2022 (edited) Spent hours---HOURS---gathering the materials for my turret factory to start producing some good guns. Brewery. Avorion Building Knowledge: 15 Subsystems Slots How to obtain: Search for Containers, Kill Pirates, Sell Avorion Ores to a Merchant Ship. You can chose the used seed, like you do at the shipyard, to build a turret. Similarly, at the same factory, a Pulse Cannon goes from 723 DPS to 5,129 DPS. I'd like some feedback from your side on this. One laser would have more then 100k (yes, more then 0. 023. Instead, you only need to use a turret of the corresponding type of fighter you want to create. Originally posted by Drascalicus: Let us also make turrets in our ships as well. Your own turret factory might seem like a good idea, but it's one of the stations that relies the most on other stations. Avorion turret turn speed is SLOW, and they only fire when they are. You first have to get all the parts to make all the turrets you need. how to use the turret factory in Avorion. To do so, the player must possess a turret in their. Avorion. This guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. By your own admission the difference between a fighter from random turret drop and a fighter from turret factory is roughly 3 times increase. Also the tech level only matters for the research station. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. The number of barrels of a turret (such as a triple chaingun turret) is purely cosmetic and does not affect the DPS of the weapon. Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. Unfortunately, yes. Turret building dialog says you need 'Targeting Systems' to build auto-aiming turrets but I can't find any place to procure them. Cool. I see Military Outposts are buying them so they should be present. Trading Posts and Turret Factories/Suppliers can carry them but there's no guarantee. c) Build the turret factory + *ALL* the Chain because they (nor the player one, nor the NPC) restock at all so once you buy, you can't buy again materials from that factory. The items are fixed for each cell of the map. (Turret factories are rolled from their system, so if a research and a turret factory are the same distance/co-ords from the center, the research station will have higher potential yields) additionally, the Independent Targetting attribute is inheritable (i. Link - FORUM POST Server Mod: Add goods command. It is selling goods needed for the assembly of turrets at the factory for raised prices and thus allows for the player to buy necessary commodities in the very sector of. The asteroid base Deimos is a mining station and production factory to build. They are also consumed by equipment docks. progressively. which means it'll almost certainly not be as good as the best possible turret factory you can find for the turret type you want.